Hi guys,
I’m trying to understand LinearCG by the following script
func real[int] A(real[int] i) {
real[int] a= [1,2,3,4];
return a;
}
real[int] x(2);
real[int] B=[2,3];
LinearCG(A,x,B);
cout << x << endl;
In my understanding, this will solve the linear equation
Ax=B
the result will be in x
, but I got the following error
Exec error : CG2: Matrix is not defined (/0), sorry
Any suggestion? Many thanks!