Symmetry compliant mesh generation

If I had to do that, I would create the elementary triangle (of the “coarse” mesh if you want), then rotate it, and glue it 6 times… This surely won’t have the D_6 symmetry, but I guess if you do it now with equilateral triangles 12 times your mesh should be invariant under the D_6 group.
Otherwise did you look at this thread?
Hope this helps